| NOTE:
This tutorial is for 3D Studio Max 5 and for other versions,
please see the Discreet Documentation. This tutorial is easy
as difficulty. For this tutorial you will need no external file
or plugins. THIS TUTORIAL WAS CREATED
BY JAFAR DAHSTI EXCLUSIVELY FOR 3D.SIBIUL.RO -ALL RIGHTS RESERVED- |
In
this tutorial we will try to obtain a realistic image for a Desert
Scene, including Sun and Lens Effects. Below you can see the result
of this tutorial.

|
1. MODELING THE
DESERT SURFACE |
Create
a plane in top view and set parameters to: Length : 500 Width:500
/ length segs : 40 , width segs : 40
Select move tool from main toolbar and press F12 to
open move transform window set x,y, and z to 0.0.
Now add a noise modifier to plane01 and set parameters
to: fractal : on , roughness : 1 , interations : 2.5 , and in straingth
group set Z to 17.
To make the surface smooth you will add a mesh smooth
modiffier to plane01 and set interations to 1.0 .
In the perspective viewport you must have this:

Create
a target camera from lights&camera tab. Select move tool then
press F12 and set parameters to: x : 46 , y : 235 , z : 9 , dolly
: 84.
Now select the target of camera and set position to:
x : 14 , y : 157 , z : 11.
Now go in perspective viewport and Press [ C ] to switch
to camera view. You should see a picture very similar to this one:

Create
an omni light from light&camera tab. Select move tool and press
F12 then set: x : -278 , y : -528 , z : 90.
Create another omni and set position to: x : -258 ,
y : 266 , z : 67.
In
the next page we will create the sun effect using Lens Effects.
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